It's looking much better than it was. The endorheic algorithm, which helps basins find their way to the sea, is by far the most inefficient/slow part of the code, and so I think future iterations may try to address that.
GIF of elevation+erosion algorithm at work |
This is a good opportunity to start working back through all the rest of the climate generation code to bring life to this map (and by extension, any other generated topography). There is a lot of clean-up to do.
lots of peninsulas?
ReplyDeleteYes, at the very least it's helping me troubleshoot my old sea-current code!
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