This map shows potential resources in each hex, not necessarily the exploited ones. I've also left off agricultural references, because the map tends to get pretty cluttered, even with just a few symbols. The symbol reference can be found here. I've grayed out the symbols on purpose. Once we being actually placing them (again), they'll be more visible to indicate their exploitation.
Maps like this can be helpful for certain types of campaigns. Knowing what materials are where can inform an ambitious party searching for a source of wealth, or a place to found a town and be king of their own country. At least, until Rich Neighbor gets jealous...
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